2010-09-21

Parallel the Now

Patiently, though not without a certain nagging urgency that he fought to suppress, Eldon searched through the archives of his suit computer. The thing had near infinite storage capacity, but it was necessarily small and slow, and the interface was only finger operated and the audio was poor. He had managed to find a few references to Keeble class vessels, but nothing like the kind of detail he needed. The thing had near infinite storage capacity, and this brought with it several serious disadvantages: when you had no AI to anticipate the information you needed you had to trawl through near infinite possibilities even when narrowed down by a finger-typed search (which Eldon had had to retype three times with his clumsy suited fingers). You also had to consider that though it had near infinite storage, it was a mere near infinite subset of the much larger near infinite quantity of information that was available throughout civilization. And with no AI to second guess what information you might need, he had to rely on associative algorithms and hope that some search he had made when in less dire circumstances (and therefore connected to a network) had in some way been related to the Keeble class.

In the background, his suit had been analysing the ambient radiation and the condition of the air in the airlock. The airlock would have been filled from a reserve tank in order to pressurise it, so it would be about 19% ox, and the rest would be a random inert (or near inert) gas - whatever happened to be available. This was sometimes problematic because if it wasn't nitrogen then the partial pressure would be wrong and he'd still suffocate (or get high, or poisoned). This at least was common knowledge - which meant it was something Eldon knew without having to look it up.

Finally, he found a brief but telling article about the Keeble.

"When  the Keeble class was being designed, computer thermal efficiency was still a distant dream. Her processors were expected to run hot and unreliable, especially when managing the Yang-Hoffstein engines. This meant maintenance, which meant crew access which meant pressurised computing compartments. Keebles were originally going to have sealed liquid switching, so that the compartments could be de-pressurized during normal operation and radiate their excess heat into the vacuum of space, however an obscure casing defect meant that the liquid switches wouldn't stand up to repeated repressurizings. So the compartments had to be pressurized at all times. In the end, this was turned to the advantage of the Keeble class, because (unlike the Munsch class that preceded it) it did not need dedicated crew climate heating, since there was no harmful inonization in spite of the vast excess heat produced. Thermally, the computers were astonishingly inefficient, however the net thermal efficiency of the vessel was the highest that had ever been seen.

"It was ironic, therefore, that as the first hundred or so Keebles rolled of production, the first bromide based cold processors were produced commercially."


(Due to complaints from my public, the main character's name has been slightly adjusted. I want him to have a bit of a scifi name, but he shouldn't sound like something out of Tolkien...)

The title of this post refers to a key feature of old school scifi, which is that it has to reference current technology, mixing the familliar with a little bit of whatever is on the cutting edge. So in here I've paralleled FWS, wikipedia, computer cooling issues, data storage capacity, and I've also thrown in something about thermally efficient processors that I read about in NS a couple of weeks ago.

I've also put in some staple stuff about space-suits and airlocks. A lot of the drama of real-life technology comes from poor design, and poor design generally appears in the least convenient places. Several of the classic SF writers of the C20 make the mistake of assuming that in the far future, all design flaws will be ironed out. But even in the far future, there will be a shortage of engineering designers, so for some things, below average designs will have to be used.

2010-09-19

Computer Archaeology

Eldron, his head thumping as he ran out of ox, pumped furiously at the manual override to close the emergency hatch. As he felt it go limp, he let himself slip into the briefest of blackouts. Minutes later, his suit started to recharge as the slowly turning hulk presented the airlock window sunnyside. As the shielding was no longer needed, the purifiers could work, and Eldron rose unsteadily back into consciousness. He remembered catching sight of the red and black markings of the Keeble class hulk and thinking it was time to use up the last of his luck. The damn things lasted a long time, but it didn't seem all that likely that he could get it running. The computers used BLANE... if his aching memory remembered right. He could remember about BLANE. It was good stuff, they said, but it was ancient history even when he had been back at school. Time, thought Eldron, for some archaeology.

I have this idea for some old school scifi. I was thinking about the way that age is used as proof of authenticity, and the way that in science-fiction and fantasy, authenticity is the rarest of all commodities. Authors achieve authenticity when their readers know the worlds in which their stories are set as well as they do. Eventually, authenticity gives way to authority - such as in the Diskworld series - where the author hardly needs to work on the setting at all.

So how can you go about creating authenticity? In fantasy it isn't too hard to use age as a source. Tolkien is the absolute archetype of this, creating a world with thousands of years of history, language, culture and mythology which acts as a backdrop for and a source of the events in LOTR. But what if you want to set your story in the far future? George Lucas famously cheats, with the famous opening crawl of Star Wars telling us that the futuristic events we are about to see take place a long time ago. Instant authenticity, in a jar.

Way to go Mr Lucas, ya wimp.

The snippet above is a teaser for an idea I have to combine two things - one is my affection for the shaky science of old school scifi, and the other is the idea that if your future setting talks about lots of old stuff, you give it authenticity. In the example above, BLANE is a disk operating system. Eldron is the sort of astronaut you get in old school; he isn't a square jawed test pilot, he's an engineer. He is about to realize that his survival may depend on his ability to understand old tech - rather like an engineer from Toshiba who discovers that his survival depends on his understanding of steam locomotives.

2010-09-17

The Three Body Problem

The titular problem is a mathematical conundrum from Newtonian physics that is often equally applicable to other areas of physics and it boils down to the near impossibility of telling the future positions of three moving bodies all of which exert gravitational forces on eachother (such as the Sun, Earth and Moon).

The same problem of relativity arises when writing about the relationships - and especially related motivations - of three characters. Quite aside from confusions over pronouns - resolved generally by replacing them with their proper nouns, it makes for confusing, clunky and multi-claused sentences. I'm going to try to build the simplest possible example. Alice, Bob and Chris are friends. Chris and Bob are both in love with Alice, but Bob is prepared to give up Alice to make Chris happy.

"Alice loved Bob and Chris equally, but she knew that Bob's friendship with Chris was important to him - maybe more important than his feelings for her. That increased her tenderness towards Bob when she was with Chris, but Bob's affection for his friend often made her feel even more tenderness for him."

This is already horribly knotty. (Imagine how much worse it would be if all three were men!) But its knottiness actually creates an opportunity for the patient writer - I tend to think that this kind of issue is created by the writer being in a hurry to explain the situation. The opportunity it creates is one of extending the narrative, by presenting the relationship in a narrative structure. The writer who really wants to take the bull by the horns here will devote a chapter to establishing this three way relationship. If it isn't that kind of story (and it might not be), then you should at least devote a couple of paragraphs to it, and present it as narrative, giving yourself time to explain each relationship separately. A good setting for this might be an incident where Alice and Bob are alone together, and Bob is relating some past experience of his with Chris. Alice can react to what Bob says by comparing it with something that Chris has previously said to her - and concludes that she needs to tread carefully, since it is Bob and Chris' affection for eachother that makes them both so attractive to Alice.

Furthermore, by setting up the relationship through narrative, you will engage the reader's attention much better, and get him involved in the relationship, and get him to care about what happens - something that you won't get through plain exposition.